#CLASS {Filter} #TRIGGER {.. .. .} {#sub {..}} #TRIGGER {Do a ~[score L~] to show level requirements} {#gag} #TRIGGER {Do a ~[score Z~] to show zone experience information} {#gag} #TRIGGER {Purple letters hover like a wisp of smoke} {#gag} #TRIGGER {You can only drop ammunition ashore or in a magazine.} {#gag} #TRIGGER {The power and magic of the storm pulsate through you!} {#gag} #TRIGGER {You cannot drop *.} {#gag} #TRIGGER {You dodge *'s attack.} {#gag} #TRIGGER {You dodge a bash from * who loses * balance} {#gag} #TRIGGER {You nearly topple over the edge.} {#gag} #TRIGGER {You parry *'s attack.} {#gag} #TRIGGER {You would never dream of dropping such a precious keepsake.} {#gag} #TRIGGER {You would never trust leaving THAT in a locker!} {#gag} #TRIGGER {Your attack appears to have no effect against *!} {#gag} #TRIGGER {dodges your attack.} {#gag} #TRIGGER {makes a nice ballet step which plants a foot a mile} {#gag} #TRIGGER {misses a kick at your groin; you breathe lighter now.} {#gag} #TRIGGER {nearly topples over the edge.} {#gag} #TRIGGER {pants loudly, breathing hard.} {#gag} #TRIGGER {parries your attack.} {#gag} #TRIGGER {throws * at you but you dodge} {#gag} #TRIGGER {tries to disarm you, but fails.} {#gag} #TRIGGER {tries to trip you, but fails.} {#gag} #CLASS 0